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utilities nr.16 BS1.adf
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InstallItAll.doc
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1989-03-06
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3KB
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64 lines
___________________________________________________
| |
| Install It All, Written by WTJ Riezebos in 1988 |
| Documentation on the Program |
|___________________________________________________|
Install it All is a utility which can be used to install a program on
your disk. The size of the program to be installed is unlimited, that
is, as long as it can be loaded into memory by Install it All. You'll
notice two different types of loading routines used by the program.
The first is LOAD PROGRAM, which can be used to load from CLI startable
files. BEWARE: only files containing 1 segment will be installed correctly.
When using LOAD PROGRAM Install it All finds all the needed info by itself.
To make sure a file contains 1 segment only, crunch it with RELOKIT by JJ
(option 3). (note from the author: relocatable is spelled with two a's)
The second routine is LOAD UNLINKED, which can be used to load files
produced by an assembler or compiler (unlinked). For example a file written
by SEKA using the WI (Write Image) option. If you use this option you
need to enter two addresses: the Startaddress and the Address to jump to
(actually it's a JSR, never mind). The Startaddress tells the boot where
to write your program in memory, and the address to jump to tells the boot
where to start executing your program.
Note that the directory of any disk can be viewed by just pressing RETURN
when the filename is requested.
Unlike other installers, IiA is able to use and update the Bitmap. Because
it is possible that you are not such a programmer first a definition of the
Bitmap. The bitmap is a block of data, present on every normal Amiga Dos
disk, which contains all the information about where to find full or empty
blocks on the disk. When a program is installed and the Bitmap doesn't know
that it's present, the installed program can be lost when you write a file
to disk. To prevent this from happening, IiA is able to update the Bitmap.
Further more IiA uses the Bitmap to find empty spaces on disk. (In case the
use of the Bitmap is enabled) If you Disable the Bitmap (A brown gadget
indicates that the item is disabled) the address concerning the first block
to write to is requested. Beware: it is possible that you overwrite a file
in this case!
Specifications:
Memory used: Approximately 50K (Fast memory compatible!)
Drives Used: 0 and 1
Control : Mouse and keyboard needed
Disks : Need to be formatted, and should have enough free blocks
Drive type : Normal. (The drive motor will be switched off during the
execution of your program)
I realize that it is easy to copy any program, so I didn't protect IiA in
any way but to make sure that many handy programs will follow in the future
you can make a small donation. If you do, you will receive information
concerning new products in progress or even a disk containing all products
made so far.
Send your money to WTJ Riezebos
Sterkenburgerlaan 3
3941 BB DOORN
GIRO 5712259
PS. You will only receive a disk containing products in case an amount over
F25,- is donated!